
There was the game just titled "Star Trek", a third person shooter set in the Kelvin timeline, but that seemed to crash and burn at launch due to being buggy, derivative, and a sense of. Star Trek Online exists, but I've never been into MMOs so I never bothered. Activision lost the license (but held on to the distribution rights, meaning games from that period have frustratingly never made it to digital distribution). Then the 10s came and Star Trek games just kind of died. The games weren't canon, but games like Starfleet Academy and Bridge Commander really did a good job of feeling like part of the Star Trek universe. Some of my favorites were space sims like Starfleet Academy and Bridge Commander, the real time strategy series Armada, and Starfleet Command, the adaptation of the iconic pen and paper game Starfleet Battles. There was actual effort to make decent games, freedom to explore original stories. And there were some mixed results, but overall I think they both did a good job. Interplay held the license in the 90s, while Activision took over in 00s. Unlike Star Wars, there was never a proprietary studio guiding the development of Star Trek games. There was never a shortage of new Star Trek games to play, in a variety of genres. Star Wars often gets held up for its golden age of licensed games in the 90s and 00s, but I feel like Star Trek was right there with it. Does anyone miss the days of original Star Trek video games? Particularly on PC.
